A tense cooperative extraction survival thriller. Infiltrate abandoned planetary complexes, capture hostile specimens and retrieve biological artifacts to compress them into biomass inside your ship, and fulfill the quota demanded by The Ark.
Watch first-hand footage of tense cooperative expeditions, alive specimen captures, and the harrowing horrors that stalk the deep sector.
Every descent into the dark lunar facilities demands tight coordination, risk assessment, and resource preservation.
The Ark demands a constant supply of Biomass to sustain humanity. Meet the quota by bringing back captured enemies and biological artifacts, compressing both inside your ship's processing chambers into pure biomass.
Killing enemies yields little. Real value comes from capturing hostile creatures and hauling them to your ship, where the compression system processes them alongside biological artifacts into biomass for the quota.
Immerse yourself with realistic 3D directional voice chat. Whisper when predators are near, hear your friends' screams fade down dark corridors, and use walkie-talkies to stay connected.
No two excursions are identical. Explore modular subterranean warehouses, bio-research facilities, and mansions with shifting routes, environmental traps, and evolving threat hazards.
Death doesn't bench you. Fallen operatives boot up into agile scout Minibots, providing real-time camera reconnaissance, spotting monster paths, and guiding teammates safely to the airlock.
Scavenged artifacts serve two purposes. Biological artifacts are compressed in the ship into biomass for the quota, while other artifacts grant money to upgrade equipment, sensors, and gadgets in the armory.
Actual gameplay snapshots captured directly in Unreal Engine 5.
AstroxDevz is an independent game development studio founded by Astrox, dedicated to crafting immersive, atmospheric, mechanics-driven PC experiences in Unreal Engine 5. We design games where player agency, fair challenge, and genuine multiplayer tension take center stage.